Herbicides Production Package 126.96.36.199 Mod
This pack contains all buildings and IBCs necessary for the production of pesticides.
It can now be extracted from silage acetic acid and from liquid manure urea.
These two new production goods are mixed with water to form pesticides.
Acetic acid production:
Produced from diesel and silage acetic acid, as waste product compost is produced.
Building costs 50000, – ?, daily costs 100, – ?, capacity: Silage 50000l Diesel 50000l Acetic acid 50000l Compost 50000l
Production rate: 1000l silage + 20l diesel = 200l acetic acid + 40l compost / Processes 1000l silage per hour.
Acetic acid and urea storage:
Stores urea and acetic acid as liquid or in IBC.
Construction costs 25000,- €, daily costs 10,- € , 192000l ( 96 pallets in the exit and 96000l in the entrance )
Produced from diesel and slurry urea.
Construction costs 50000,-€ , daily costs 100,-€ , capacity: slurry 50000l diesel 50000l urea 50000l
Production rate: 1000l slurry + 20l diesel = 200l urea / Processes 1000l slurry per hour.
Production of pesticides:
Produced from water, acetic acid and urea pesticides.
Construction costs 100000,-€ , daily costs 100,-€ , capacity: water 500000l acetic acid 50000l urea 50000l
Production rate: 760l water + 120l acetic acid + 120l urea = 1000l pesticide / Processes 1000l water per hour.
Acetic acid and urea:
Shoppreis 4000€ / Capacity 2000l
Joskin – AquaTrans7300
Shoppreis 9600€ / Capacity: 8000l
Lizard – MKS 32
Shoppreis 68000€ / Capacity: 32000l
The mod only works in conjunction with Global Company.
Product registration script courtesy of wingi
The shelters are a prefab of “Moos Agrar”
Changelog Version 188.8.131.52
– Small bugs fixed
Changelog version 184.108.40.206
– Lamps added
– Lamps made switchable
– Trigger markers made fade out
– Warning stripes made fade out
Changelog version 220.127.116.11
– Trigger markers added
– Buildings and trailers moved to new categories (AgraZ)
– Shop images improved
– Hotspots added
– Map Marker added