Ricciville v1.1 Map
V1.1 change log: Fixed harvesting contract missions, triggers now work at Johnnys port and Petes port. Also, adjusted and repaired transport mission triggers.
Sorry! But a new save-game will be needed.
I present you with the map FS19 Ricciville.
Map was built to honor the Ricci Family. My maternal grandparents had 16 children. Yes my mom is one of 16 children, the family reunions were awesome. Lets honor: Grandfather Samuel, Grandmother Lucia, Uncles: Angelo, Tony, Sammy, Donald, Johnny, Jimmy, Pete, Lou, Bobby, Mom: Elenore, Aunts: Rosie, Lucy, Antonette, Louise, Mary, Jean.
4X map built on the blank base provided by Dajnet Mods ( Pleasant Valley Maps). Thanks to Dave and his map class videos.
Map contains the following: 2 trains; 1 barge; 59 fields; 2 BGA’s; 3 forests: 16 custom sell points: 21 water fill triggers; 133 farmlands to purchase; working traffic and pedestrians; Standard fruits plus Sorghum, Millet, Rice, hemp, Coffee, Cranberry, Hops, Carrot, Onion, poppy, Mustard, Peanut, Rye, and Clover.; Product to mine containing a few hundred million liters each of the following material: Stone, Coal, Salt, Silt, Gravel, Ore, and Sand.
Custom transport missions.
Map is built to use the placeables and factories as Dave with dajnet creates and releases them.
I am Oldman102, I have been fighting prostate cancer for the past seven years and am in constant pain. Working on the map takes my mind off the pain for a few hours a day. In the past six months, I have become unable to work. I am living in my sisters spare room and have thousands of dollars in outstanding medical bills. Although donations are not necessary, any donation as little as one dollar will go toward medicine and medical bills.