Somewhere In Canada v1.0 Mod
How’s everyone doing? It’s Map Release time.
As promised here’s the version 1.0 of my new map ‘Somewhere In Canada’
Welcome to Somewhere in Canada, a fully-featured 2x map located near the Okotoks region of Calgary, Canada.
– Custom crop textures by “forgotten plants” and custom corn stubble and soybeans in rows from CCS101.
– Multi-Terrain Angle installed, using 32 angles.
– Increased fillTypes to support Seasons, StrawHarvest, maizeplus mods.
– Custom Traffic speeds ranging from 30mph to 55mph with increased collision triggers.
– Map is Seasons ready with snow mask and custom Geo inbuilt.
– Foliage layers will change colors according to seasons (spring, summer, fall, winter)
– Custom lighting, orange sunrise and sunset, darker nights, denser clouds.
– Around 50 fields, ranging from medium to large.
– 4 farm areas on the map with 4 cow barns and 1 pigsty.
– Sheds are included in the map as Placeable.
– Start farm includes 1 cow barn and 1 pigsty with default vehicles.
– There are custom silos for each farm.
– All farms have water and fuel triggers. I left out the house trigger so players can add their own houses.
– A BGA plant can be found at the south side of the map which includes 2 large silage pits.
– 12 sell points including wood, woodchips, cotton, milk, eggs, grains, etc. Most of them match to real companies in the region.
– Custom signboards with lighting for all the sell points.
– There is a Case Dealership at the center of the map, an animal dealer, 3 lime stations scattered near farms.
– Alfalfa crop added that re-grows multiple times per season can be baled and fed to cows.
– BeanStraw and CornStalk added and can be baled, sold for a good price.
– Proper crop destruction for wheat, barley, canola, corn, etc.
– Added sell point for chaff, for those that don’t want to mess with making silage like me.
– Transport missions are included.