XLFarms X2 v220.127.116.11 Map
new terrain (18.104.22.168)
Fixed problem with lime station – object could not be sold (22.214.171.124)
Added strip of grass near the road in the northwest and southwest direction. (126.96.36.199)
Map limit colision (188.8.131.52)
Remove field 10 (184.108.40.206)
New place of sale on MainFarm (220.127.116.11)
Some bugs fixed (18.104.22.168)
new farmlands (22.214.171.124)
new PDA (126.96.36.199)
new defaultVehicles (188.8.131.52)
Some bugs fixed (184.108.40.206)
fixed place of sale with same name (220.127.116.11)
random rotation trees (18.104.22.168)
Signs of trains (22.214.171.124)
Locomotives with 10 wagon grain and 5 wagon sugarbeets (126.96.36.199)
Adjusted distance of activation of train gates (188.8.131.52)
Adjusted load capacity of grain elevators to 5,000,000L with daily cost of 0.005 / Liter (184.108.40.206)
Removed invalid objects (220.127.116.11)
Smoothness on the grounds near the place of sale (18.104.22.168)
Several bugs fixed (22.214.171.124)
new PDA map (126.96.36.199)
Bug fixes (188.8.131.52)
new .i3d.plcMap (184.108.40.206)
New collision map (220.127.116.11)
Fixed sell points with same name (18.104.22.168)
Bug fixes (22.214.171.124)
Free log (126.96.36.199)
The first map of the XLFarms series for the game Farming Simulator19.
The XLFarms Project came up in 2009 with the modification of existing maps, such as BigVirginIsland. Then in 2011 with the Agritec and Fuhrmann Map EDITED. 2013 with Agrarfrost, Agroland, Paradise, Sunshine and in 2015 with XLFarms and its series of private maps.
One of the main goals of having maps with large fields was the appearance of PatchTractor, currently CoursePlay. I wanted to use 2, 4, 6, 10 machines operating a same field, but the current ones were small and did not allow this. So I started modeling maps and sharing them.
The map has a good topography, fields of 64 hectares and 32 hectares.
The main farm has everything you need to get started.
There are many free areas for you to build your own farm.
The XLFarms X2 map is a direct map conversion to FS17 version, with some adjustments and removed objects. I tried to preserve the original map, keeping its main characteristics.