AutoDrive v1.1.1.8 Mod

FS19 Other

AutoDrive v1.1.1.8 Mod

This mod can be used to create a network of routes for vehicles to drive autonomously. Once setup you can tell a tractor which is standing anywhere close to the network to drive to any point, such as the shop, field 1 or to a sell point.

Changelog for Release 1.1.1.8
FIXED:

Game freezes (Error: PathFinderModule.lua:1958: bad argument #2 to ‘max’) #2027 & #2033
Waypoints are not shown, but are there #2081
Waypoints and routes disappear below road #2054
During load options the continue button does not respond #2076
Problem on triggers (showing R for refill in other vehicles) #2103
driving without engine ON in some situations
detection of user entered a vehicle on dedi servers

TWEAKS:
extended departure filling routine: it can now take up to 3s until drive, so that loading f.e. with wheel loader gives some more time to fill trailer completely #2097
unload after finished job if parking after job was activated #1906
dynamic adjust front left and right sensors to attached implement size in front, mainly needed for harvesting
all possible HUD inputs can now be assigned to free selectable key combinations #2018
EasyAutoLoad with configurable unload wait time, f.e. use for goods/pallets which need some time to unload/disappear
non-functional settings have been moved to a new separate page (turn signal setting and rotating beacon)

MEGATWEAK: Chopper and Harvester unloader routine complete rework
IMPORTANT: still not working properly with in-game sugarcane harvester!
Turn maneuver calculation optimized/faster
Harvester controlled by helper: the unloader reverses when the harvester turns to make room for turning
Chopper controlled by helper: the unloader waits while the chopper turns
CP Chopper: when CP reports a slowdown due to traffic, the pipe distance will be gradually increased until traffic no longer slows down (topic for improvements in CP)
CP Harvester: unloader only reverses when harvester wants to unload in a pocket or outside of the fruit/crop, otherwise it stays in position waiting for the next call or moves to unload
AIVE Chopper: no change needed
AIVE Harvester: will unload if caught with a fill level <90% (AIVE setting: not stop for unloading) or otherwise the unloader waits until the harvester is full and stops for unloading

Chopper:
unloader behind chopper or chopper turns: if trailer reached unload fill-level it will drive reverse and then to unload as some trailers might not be filled completely in this situations
unloader left or right from chopper: drive to unload immediate if completely filled, i.e. over unload fill-level
it might happen that unloader stops 2-3 times behind the turning chopper before harvesting continues if the chopper is still reporting to unloader that it is in a turn maneuver

Harvester:
the unloader is automatically called when the harvester is stopped and the pipe is extended, whether the pipe is out of the field or in the crop
the unloader follows the harvester:
is called when the early call level is reached (immediately if set to 0%).
is unloaded if the pipe is outside the field and not in the fruit
is unloaded when the early call level is reached, until the unloader is full
when the unloader is full or the harvester is empty, the unloader waits some time for the next call or drives to unload
the unloader reverses when it gets stuck
the unloader follows the pipe position even if a user is driving the harvester


Credits: AutoDrive Team
(4 votes, average: 5.00 out of 5)
Loading...

This content was uploaded by website visitors. If you notice any mistake, please let us know.


If you are face difficulties which are hard to overcome, check our Farming Simulator Mods database and you will probably find a solution there. There additional files are extremely popular all around the globe. That’s definitely for a reason – every single Farming Simulator 19 Mod / Farming Simulator 22 Mod is unique and provides you explicit options. If you wonder how it works, you will find plenty of information in our FS19 Mods / FS22 Mods website – we have collected all kind of data to make the gaming easier. If you are passionate about the Farming Simulator 19 Mods / Farming Simulator 22 Mods as we are, then you are on the right site. Take a deeper look at our offered samples and pick the needed one. Then all you need to do is simply click on LS19 Mods / LS22 Mods free download button and implement it to your game. This few simple steps will lift your game to the upper level – what can be better that upgrading your game personally? Break all boundaries and develop your farm easily. These additional files will add so much value that you won’t want to play without them anymore. There is no risk, so no arguments against – therefore the are no excuses of not taking this special chance. It’s amazing how much a simple update can do – be the smart player and achieve much more than you were ever planning. It’s great getting even more than it was expected – that’s why we insist on you to try and test the benefits personally. That could be a great boost to your farm and there are no reasons why to react negatively. Take the best that you can and don’t look back – you must be orientated to the future and new experiences. That’s the only way to stay ahead of everything. If you see it as your goals, it’s definitely now or never!



Useful Information:
- Do you need any help? Join FS Modding Discord
- How to install Farming Simulator 19 Mods
- Farming Simulator 19 Release Date
- How to Create Farming Simulator 19 Mods
- Farming Simulator 19 System Requirements
- Farming Simulator 19 Mods on Consoles
- Download Farming Simulator 19 Game
- Landwirtschafts Simulator 19 mods

You may also like...

Leave a Reply

Your email address will not be published. Required fields are marked *