Sudharz Map v1.2.0.0 Mod

FS19 Maps

Sudharz Map v1.2.0.0 Mod

new in 1.2:
-Selection of the starting vehicles for the new game status (normal, grassland, forest, all areas owned) The meadow tools and forest vehicles are only available at the “New Farmer” level!
– Updated spruce death
– Forests in some places (e.g. around Petersdorf) completely new and recreated in a very original way, especially where there are spruce trees
– Fruit trees collision improved (only trunk Colli), no more getting stuck
– some 2D bushes exchanged for 3D ones
-some textures new (dirt roads, roads, ballroom)
– Power lines embellished
– Digestate can now be pumped out to the BGA
-Manure system (hoses) possible for cowsheds, pigsties and digestate containers
-Clover and alfalfa added, for the use of MaizePlus / ForageExtension
-Pig stable: dung pile corrected, feed- swapped with water trough for better feeding
– Horses and chickens can be bought at the cattle dealer (chickens only with a mod trailer)
-Fountain added to better care for the animals in Steigerthal and Petersdorf
– Horses now also produce manure
-Kartonwerk wood chip storage works now
Weather data adapted to location
-Sleep function and farmhouse added
-Frog fences visible again in spring
-Information signs added
– many other minor improvements

new in LS19:
new trees (Ash): farmerfivetom
Horse hall: Tready
seven_bar_gate_four_meter: Dorset
Underground silo: RB Modding
Driving silos: Desperados93
Barn placeable: *** ADOLF ***

Welcome to the South Harz Nature Park and the green South Harz Karst landscape, which is unique in Europe, in the north of Thuringia! The map extends from the outskirts of Nordhausen in the west to the border of Saxony-Anhalt in the east, about 10x4km area (real)!

Content:
-4-fold map
-20000 trees that can be felled (forests again improved compared to the LS17, large forest damage that has to be fought, bushes, tree stumps, branches, various soil textures)
-Almost 2000 fruit trees (for more details on the harvest see below)
-92 fields (a total of 255 buyable areas)
-6 villages
-bought vehicles / devices are delivered to the farm-moving fish / ducks / planes
-The landscape was also beautified in many points and adapted to reality even further
-Information boards, some with original images
– Drive-through silos larger and more spacious + 1 U-silo (total space for approx. 2,500,000 l of chopped material on the BGA area)
– finer texture angles
-Seeds and fertilizer can still be replenished from the upper yard
-Prices adjusted
-additional fruit: rye
-Seasons ready (also adapted bushes in autumn and winter, etc.)
-Production that was already on the map in LS17, started with Global Company:
-Sägewerk in Petersdorf produces long wood pallets, are required for the pallet factory
-Pallet factory in Petersdorf produces Euro pallets, which are required for fruit processing, dairy and cardboard plants
-Kartonwerk in Steigerthal produces cardboard boxes, needed for greenhouses
-Greenhouse in Petersdorf produces raspberries
-Composting in Petersdorf produces compost, is required for greenhouses and can be used as fertilizer
-Sawmill in Steigerthal, here you get money for the tree trunks you have delivered and some wood chips fall off
– Fruit harvest (apples, cherries, plums) also possible (cherries ripen in summer, apples and plums ripen in autumn)
-Sale of fruits at the fruit stand in Buchholz in summer and autumn (in smaller quantities), or at the goods shop
-Fruit can be processed into fruit juice in Stempeda and can be sold more expensive when selling goods
-and much, much more …

Hints:
-You can buy the “general” area right away, that is the area of ​​the villages, etc. I made this area very cheap (1 €).
-If you would like to have an automatic door opener, you can load the mod “HoT AnimatedObject Extend” into the mod folder (the map is prepared for this)


Credits: Sheldon
(4 votes, average: 5.00 out of 5)
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