Manual discharge v1.0.0.1 – FS22

FS22 Other

Manual discharge v1.0.0.1 – FS22

This script enables you to start and stop overloading manually.

Version 1.0.0.1

Compatibility with the GPS Mod from Wopster added. Now the configuration for manual overloading no longer disappears from the shop when the GPS Mod is active.
French translation added. Thanks to Taco29 for that!

Hello everyone!
I have a little script for you here, which makes working with combine harvesters, harvesters, or transfer vehicles a little more realistic.

With this script it is possible to start and stop the overloading yourself. So no longer just drive over the trailer. But be careful, if you drive away from the trailer while it is being unloaded, it will tip over onto the ground. The same applies if you miscalculate when starting off and don’t hit the trailer with the pipe. This is not a mistake, it is deliberate. So caution is advised. : whistling:

I also made it configurable. This means that every thresher, harvester and overloading trolley should have a configuration named ‘Manual overloading’ in the shop. If you select ‘No’ there, manual overloading, for which a vehicle is deactivated. The standard value is ‘Yes’, so you have to start overloading manually when you borrow the equipment for the missions. But you can’t dump it on the ground here, because the land doesn’t belong to you. So it’s a little more relaxed.

Key assignment for starting and stopping the overloading:
Keyboard: [R] Controller: [LB] + [Y] Key assignment for the PipeCam: (key must be held)
Keyboard: [Y] (on an English keyboard this is the [Z] key)
Controller: [RB] + [LB] + [A] I think that was all …
I wish you a lot of fun with the mod!


Credits: Ifko[nator]
(5 votes, average: 5.00 out of 5)
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